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Feb 15, 2024

We take our first step out of Amaranthine toward Blackmarsh, where Grey Warden Kristoff is rumored to have disappeared. Blackmarsh is shrouded in mystery and fear–rumors of hauntings and monsters become reality as the warden moves through the marsh. Unfortunately, it’s too late to rescue Kristoff. He was killed as...


Jan 18, 2024

We still haven’t quite gotten into the meat of the story, but we’re getting there! We’ve started clearing out the basement of darkspawn, found some nifty trinkets to give our friends, explored the city of Amaranthine, such as it is, opened up the way for the main quests, and dealt with some smugglers! Special...


Jan 4, 2024

With two new wardens at our side, it’s time to see what we’re working with. Our counselors, Captain Garavel, Seneschal Varrel, and Mistress Woolsey all have something for us to work on. Everywhere we turn, someone is in need. While exploring the Keep, we encounter a burglar, a stone mason, and a courier with...


Dec 21, 2023

We have finally moved on to Awakening. Whether you’re importing a surviving Hero of Ferelden or starting fresh with a new warden, we enter the scene as the Warden Commander for Amaranthine, holdings granted to the Wardens as a result of their role in ending the Blight in Denerim. As always, the first day of the job...


Nov 23, 2023

No matter what we chose before the battle against the Archdemon, Morrigan leaves our party and disappears as she promised she would. The Warden sets off to find her, whether to help an old friend or get revenge for a perceived slight is up to the player. Along the way we meet Ariane, a Dalish warrior who also hunts...